AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in Denmark Q3 2021
The top 5 first-person games on iOS in Denmark for Q3 2021 saw varied performance in terms of downloads, revenue, and active users, according to Sensor Tower data.
The third quarter of 2021 revealed interesting trends for the top 5 first-person games on iOS in Denmark. The performance of these games, measured in weekly downloads, revenue, and active users, showed a mix of growth and fluctuations throughout the period. Here’s a closer look at each app's performance.
Makeover Studio 3D from Kwalee Ltd experienced a fluctuating revenue stream, peaking at approximately $70 in mid-July and maintaining moderate earnings around $66 towards the end of September. Weekly downloads saw a gradual decrease from around 3.4K at the start of July to about 810 by the end of September. Active users also declined steadily from 5.3K to around 1.6K over the quarter.
Sushi Roll 3D - ASMR Food Game by SayGames LTD had a notable spike in weekly downloads, jumping from 424 to over 3.3K in mid-July before stabilizing around 1.2K by the end of September. Revenue was sporadic, peaking at $58 in mid-July and seeing a significant drop to near zero in August, before a slight recovery to $36 in late September. Active users peaked at 6.7K in mid-July and ended the quarter at approximately 2.8K.
Hair Dye! from Crazy Labs showed no revenue throughout the quarter. Weekly downloads saw a decline from 2.9K in early July to about 635 by the end of September. Active users followed a similar trend, starting at 6.9K and decreasing to around 2.2K by the end of the quarter.
Food Cutting - Chopping Game by Lion Studios had an interesting quarter with a peak in revenue of $138 in mid-September. Downloads started strong at 2.4K in early September, peaked at 4.8K mid-month, and then settled to around 1.9K by the end. Active users mirrored this pattern, starting at 2.4K, peaking at 4.7K, and then declining to 2.5K.
Call of Duty®: Mobile by Activision Publishing, Inc. demonstrated robust performance with revenue peaking at $5.3K at the start of the quarter. Downloads fluctuated, starting at 1K, experiencing a low of 360 in early September, and picking up to 935 by the end of the quarter. Active users remained relatively stable, averaging around 26K throughout the period.
For more detailed insights and data, visit Sensor Tower.